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Indie Game Developer · Landing page concept

Hollow Lantern

A pixel-art landing page for a solo developer's cozy adventure game, built to grow wishlists.

CREATOR
Arlo Quinn
CATEGORY
Indie Game Developer
DELIVERABLE
Landing page UI
YEAR
2026
Hollow Lantern landing page concept, full page
01

Overview

“Light the dark forest.”

A concept game page for a one-person studio. For indie games, wishlists are the key metric, so the page combines atmosphere (a playable-looking scene) with clear wishlist and demo actions and an honest devlog.

02

Design direction

A twilight pixel landscape (moon, stepped hills, pine silhouettes and a lantern-carrying hero) is built entirely in code, so it stays sharp at any size. A chunky pixel font with hard drop shadows, a lantern-amber accent and retro progress bars keep the whole page in-world.

03

The problem

Wishlists decide an indie launch, and a trailer alone does not earn one from a stranger.

04

What we did

Pixel-art screens, a short loop of actual gameplay and a single wishlist action repeated at each scroll stop. Devlog entries give returning visitors something new.

05

Key sections

  1. 01Pixel logo and wishlist CTA
  2. 02Code-built pixel-art scene
  3. 03Pixel headline with drop shadow
  4. 04Trailer and demo buttons
  5. 05Solo-dev intro card
  6. 06Wishlist, rating and devlog progress cards
06

Style guide

Hollow Lantern: colour palette and typography

Palette

  • Lantern#ffb347
  • Dusk#120b24
  • Cyan#5ef2ff
  • Pink#ff5fa2
  • Twilight#3a1d6e

Typefaces

  • Press Start 2PDisplay
  • Space GroteskBody & UI